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ITS » Undergraduate Theses » Teknik Informatika
Posted by aguss at 01/07/2009 22:49:25  •  25252 Views


DESAIN DAN IMPLEMENTASI APLIKASI MOBILE LEARNING MENGGUNAKAN ADOBE FLASH LITE DAN J2EE STUDI KASUS PEMBELAJARAN DENGAN BERPETUALANG

Author :
FABROYIR, HADZIQ 




ABSTRAK

Perkembangan teknologi mobile di dunia informasi membuka peluang pemenuhan segala kebutuhan dimana saja dan kapan saja. Hal ini melatarbelakangi usaha pencarian solusi desain dan implementasi aplikasi belajar dimana saja dan kapan saja yang kemudian lebih dikenal dengan mobile learning. Aplikasi ini menyajikan konten pembelajaran ke dalam perangkat bergerak sebagai klien berdasarkan data di sisi server. Aplikasi ini diperuntukkan bagi siswa melalui antar muka grafis berbasis petualangan yang dibangun dengan menggunakan Adobe Flash Lite sebuah versi ringan dari Adobe Flash Player untuk perangkat bergerak yang mengizinkan presentasi konten dan aplikasi di sisi client dan J2EE sebagai teknologi pengolah logika di sisi server. Komunikasi antara aplikasi klien di perangkat bergerak dengan server menggunakan jaringan internet GPRS melalui socket XML. Uji coba aplikasi mobile learning ini dilakukan melalui beberapa skenario. Uji coba ini berhasil mewujudkan sebuah implementasi nyata aplikasi mobile learning yang dinamis dan interaktif meskipun harus menghadapi tantangan kehandalan performansi.


ABSTRACT

Nowadays the development of mobile technology has covered large area in the world of information technology. Eventually every single need want to be occupied anywhere anytime in more flexible way. This issue drives any IT developers to design and implement a solution for mobile learning application. However the expected application provide learning content into mobile device as the client based on data on the server. This application is presented for student through graphical user interface based on adventure experience what is developed using Adobe Flash Lite a lightweight version of Adobe Flash Player that allows users to view multimedia content and applications and J2EE on the server side. Communication between mobile client and server application is established over GPRS internet network through XML Socket. The testing of this mobile learning application is conducted by several scenarios. It succesfully create an implementation of dynamic and interactive mobile learning application although has dealed with the robustness of performance challenge.



KeywordsFlash Lite ; J2EE ; mobile learning ; GPRS
 
Subject:  Komputer Perangkat lunak
Contributor
  1. Daniel Oranova, S.Kom, M.Sc, PDEng
    Ahmad Hoirul Basori, S. Kom
Date Create: 01/07/2009
Type: Text
Format: pdf
Language: Indonesian
Identifier: ITS-Undergraduate-3100009034424
Collection ID: 3100009034424
Call Number: RSIf 005.3 Fab d


Source
Undergraduate Theses, Informatics Engineering, RSIf 511.35 Abd p, 2008

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Copyright @2008 by ITS Library. This publication is protected by copyright and permission should be obtained from the ITS Library prior to any prohibited reproduction, storage in a retrievel system, or transmission in any form or by any means, electronic, mechanical, photocopying, recording, or likewise. For information regarding permission(s), write to ITS Library




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ITS-Undergraduate-3100009034424-4905.pdf




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